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1. So seeing as PC 1.0 is dead - in The Council's Chamber [original thread]
Fox Gaden wrote: M1tch Rapp wrote: This is where having active members comes in. It's a two sided coin. Not only are your districts vulnerable, but so are everyone else's. If the land itself isn't the value, but the battles themselves that ...
- by M1tch Rapp - at 2014.04.04 13:23:00
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2. So seeing as PC 1.0 is dead - in The Council's Chamber [original thread]
Jaysyn Larrisen wrote: M1tch Rapp wrote: This is one of the better examples you'll find of cart before horse. And in the meantime Dust's best players are obtaining more ISK than they can ever spend. M1tch...one of my frustrations is tha...
- by M1tch Rapp - at 2014.04.03 13:06:00
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3. So seeing as PC 1.0 is dead - in The Council's Chamber [original thread]
Fox Gaden wrote: Eddie Rio wrote: i just hope they find a way to do away with the timer,, i dont want to have to log on at specific times each day,, i wish it was instant (or within an hour of sending an attack order.. if ccp find a way to d...
- by M1tch Rapp - at 2014.04.03 12:58:00
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4. So seeing as PC 1.0 is dead - in The Council's Chamber [original thread]
Soraya Xel wrote: M1tch, I never said the current mechanics weren't broken. The fact that it's more profitable to hold a district than to rent it out (passive ISK) proves that much. But the reality is, for a sandbox to exist here, options like ...
- by M1tch Rapp - at 2014.04.02 13:05:00
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5. So seeing as PC 1.0 is dead - in The Council's Chamber [original thread]
Soraya Xel wrote: RemingtonBeaver wrote: It is apparent that PC corporations are in no position to govern themselves as many found that grouping together to monopolize the game mode is far more profitable that playing it as intended. The ren...
- by M1tch Rapp - at 2014.04.02 12:15:00
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